Incoherent ramblings, devlogs, edgy philosophy and other topics of interest

[#20] [Thu, 01 Nov 2018 01:05:55 CST][sgl_devlog]
■ SkeletonGL is almost done

What started as a small collection of handy code snippets flourished into a full fledged game engine. The codebase is pretty much done and ready for a v1.0 launch, its the included example game that's to be finished. Due to time constrains I opted for a simple snake clone. I have big plans for this project, however.