Incoherent ramblings, devlogs, edgy philosophy and other topics of interest

[#50] [Fri, 27 Jul 2019 17:01:00 CST][sgl_devlog]
■ Almost done with SGL v1.0

Though slow, I've been steadily working on finishing up SGL for its official public release. The library is practically done, but I want to add an example program to use as a template for noobs to work with. Nothing fancy, just enough to showcase a very crude, simple game running on the engine. SGL shall be released with a snake game as its first example. Soon™.